š® It's undead. First Gameplay Demo
I thought it was the scariest moment when I announced that Iām working on a game. Ha! Far from it⦠Now Iām more scared to reveal current gameplay to the public. Because I know itās not pretty, even clumsily and somewhere buggy (obviously š ). But as the saying goes: āhe that fears every bush must never go a-birding.ā
So here it is - my very first gameplay demo. Drafty, raw, a bit broken⦠but alive. And honestly, thatās what matters most right now.
Mini-game is unbalanced, has no frame, and has an annoying bug: the rope with a magnet sometimes gets stuck on an invisible collider⦠Iām guessing itās bumping into the playerās or holeās bounding box instead of ignoring them.
The UI is straight out of Adventure Creatorās default template. Definitely not how it will look, but for now Iām keeping it as-is until I know exactly what I need.
But hereās the cool part: bugs aside, the whole first scene in Zotiās house is actually playable! That moment when you can click around, see things moving, and it feels like a game - thatās pure magic.
Iāll share more about this first scene and the mini-game soon. For now⦠itās undead š§āāļøāØ